[ETC 2017] Tournament-Pack, Maps, Pairings & Scenarios

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orion 76
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Re: [ETC 2017] Tournament-Pack, Maps, Pairings & Scenarios

Postby orion 76 » Mon Apr 03, 2017 12:04 pm

Team Australia votes to keep everything the same as last year:

- fixed deployments to a set of 8 maps.
- fixed objectives table.
- cap the last round same as all others.

To all other questions we vote yes.
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Re: [ETC 2017] Tournament-Pack, Maps, Pairings & Scenarios

Postby pizzaguardian » Mon Apr 03, 2017 12:06 pm

orion 76 wrote:Team Australia votes to keep everything the same as last year:

- fixed deployments to a set of 8 maps.
- fixed objectives table.
- cap the last round same as all others.

To all other questions we vote yes.


Than let it be known it the vote topic.
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Re: [ETC 2017] Tournament-Pack, Maps, Pairings & Scenarios

Postby Conjurer » Mon Apr 03, 2017 12:29 pm

Team Latvia votes for:
1. By 9th rules.
2. By 9th rules.
3. Determination of scenario by pairing.
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Re: [ETC 2017] Tournament-Pack, Maps, Pairings & Scenarios

Postby Dim » Mon Apr 03, 2017 3:11 pm

I have some questions regarding the rulepack:

I would like to know the penalty for not painted/not WYSIWYG models.
Is it points penalty or removed models?
What about characters? Should they also satisfy WYSIWYG, for instance on weapon/armor options?

What about having a playing team captain: is it possible for the team captain to act as a coach for the 3 min time break purposes?

End of games due to time limit: I would like to have a statement about having the same number of turns per player.

This sentence needs reworking

"In the case of a tie the victory points will be used to determine the winner, if there is still a tie the victory points
will be used to determine the winner, if there is still a tie the winner will be determined by a coin flip."

"Each Team can bring a coach." conflicts with "A team can have up to two coaches."

It would be also good to address the usual question : Are 1st pairings determined before day 1?
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Re: [ETC 2017] Tournament-Pack, Maps, Pairings & Scenarios

Postby Furion » Mon Apr 03, 2017 4:31 pm

Furion wrote:Who offended logic and reason by suggesting dropping the cap in final rund?

I'm just eager to know. Let the brave come forward and present his case.
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Re: [ETC 2017] Tournament-Pack, Maps, Pairings & Scenarios

Postby Frederick » Mon Apr 03, 2017 6:47 pm

@furion: i´d call it an accident of one of the guys working on the document and the others simply did not realize it.


I´m pretty sure captains will vote against it and after the vote (if it ends up as i expect) i´ll immediately change the document.

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Re: [ETC 2017] Tournament-Pack, Maps, Pairings & Scenarios

Postby Furion » Tue Apr 04, 2017 1:27 pm

Frederick wrote:@furion: i´d call it an accident of one of the guys working on the document and the others simply did not realize it.


I´m pretty sure captains will vote against it and after the vote (if it ends up as i expect) i´ll immediately change the document.

I hope you can do so.
In the meantime I have initiated a witch hunt :D
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Re: [ETC 2017] Tournament-Pack, Maps, Pairings & Scenarios

Postby therealsuperman » Thu Apr 06, 2017 9:33 am

Alex Wheatley; Team Scotland

1) We would like there to be a TO rule pack
2) We would like the maps to be existing maps or released with enough time to practise
3) We would like set objectives and deployment

Many thanks
Alex 'Top Cock' Wheatley
(Team Thundercock)
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